Computer Engineering · Toronto Metropolitan University
Bridging hardware and software — interested in embedded systems, low-level programming, and building things that interact with the physical world.
01 — Background
Technical Skills
Education
Focused on the intersection of hardware and software — from microcontroller programming and digital logic to systems design and real-time applications. Aspiring to build a career in embedded systems engineering.
02 — Work
A re-creation of the classic board game built on the Model-View-Controller architecture. The player competes against an AI opponent, with board boosts that aid or hinder either side. Includes full colour customisation where the AI's colour is chosen in contrast to the player's.
The classic Ludo game for two players — similar to "Sorry!" — built with Java's drawing library. Players alternate dice rolls and race their pieces around the board. First to reach home wins.
03 — Get in Touch
Whether it's an internship, a collaboration, or just a conversation about embedded systems — feel free to reach out.